
Depiction of pleasure
A downloadable game for Windows, macOS, Linux, and Android
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The world is flooded with a deathly addictive, sandy substance. The arrival of a creature speaking a strange language disrupts the struggles of a king and his loyal follower. Will they discover the nature of the creature and their world?
Depiction of Pleasure is a fantasy adventure story about indulgence, language, and how we view ourselves. It contains partial nudity and no explicit material, however you must be 18+ in order to play. It currently sits at 9k words which is about an hour read.
All 74 sprites, 24 backgrounds, the 30 special assets, the 8 CGs with 115 variations, are hand painted and recorded and available soon in a devlog.
June 3rd: A temporary Android build has been added for rating.
June 1st 2025: This VN is a work in progress. It currently has no sound. It will be updated in a week for the non jam participants, as well as an android build.
Content warning:
- Fantasy substance abuse, violence, sexual references and kinks, gore, self harm, crude language, and mild flashing lights.
- This VN is SFW. Future builds will be (very) NSFW.
Check out these other projects that the creators have worked on!
phwog (Writer, artist, programmer) : BLUESKY
https://echoproject.itch.io/echo
https://echoproject.itch.io/a-role-to-play
https://keithballard.itch.io/since-november
wyatt (Editor) : BLUESKY
https://stringzerovn.itch.io/string-zero
Download
Download NowName your own price
Click download now to get access to the following files:
[Win & Linux] FOR JAM EVALS ONLY 269 MB
[Mac] FOR JAM EVALS ONLY 263 MB
[Android] FOR JAM EVALS ONLY 279 MB
Comments
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Mwah mwah, your art is gorgeous as always, and there’s an intense and very appreciated level of effort in depicting things visually in this VN. The setting is interesting, and I would’ve loved to learn more about it than what could be explored in a jam entry.
On that note, the scope of the story also seems to have been far too ambitious for the limitations of the jam. There’s good exploration and built up intrigue of things such as the lord’s relationship with Cam, the mechanics of the owl’s whole shtick, and both Cam’s and the wolf’s addictions. But for that screen time, seemingly important things like the other monks of the castle, the owl, and the workings of the apocalyptic scenario falls to the wayside.
The crunch in both real development time and in-universe time (It takes place in about 4 or 5 days I think?) made the latter half of the story rather dissonant. I find the climax to be weightless and lacking in cohesion with the narrative that was built up thus far, which is a shame because the prose and execution of a lot of individual scenes can be thrilling. The connective tissue just isn’t sturdy enough to bring it all together.
Thank you so much for the insight as always iegs! You have no idea how useful they are! Will be taking this into consideration for the final edits.